This is the best article that I’ve seen that details the rich literacy experiences that kids experience when they play video games.
Many teachers have suspected that gaming engages students and asks them to interact and problem solve, but as Levasseur points out there are specific literacy skills of problem-solving and process learning that will put these gamers a head above their classmates.
Let the traditional classrooms focus on paper and pencil test-taking, while the Crazy Ones solve the world’s problems!